>So in a 3x3 example, neighborhoodSize=3, neighborhoodDistance=1, and your >first diagram has "o"s where the mask is true. The corners of the square >wouldn't be in the mask (as in Eric's 3x3), because those points would have >the left hand side of the inequality equal to 2, making the mask false. > >I haven't actually *tried* the code, but that is what the block of code in >gather.c for circular neighborhoods says it should be doing.
Thanks for the info - I wasn't even aware that r.neighbors could do that, as I've always used the square windows for my work. If I get a chance to test it out, I'll report back on what happening. ~ Eric. _______________________________________________ grass-user mailing list [email protected] http://lists.osgeo.org/mailman/listinfo/grass-user
