Hi, I am following the v.generalize tutorial at http://users.ox.ac.uk/~orie1848/tutorial.html (we should move that to the wiki before it disappears) but it doesn't say much about working with areas beyond removing small ones.
I have a vector area which has a very "steppy" boundary, like from r.to.vect with a sawtooth pattern at the cell edges. I want to run a smoothing filter over it to get rid of the jaggy bits. No matter what method I try my output map is always the same as the input map, no vertices are created or destroyed. any ideas how to do this? I know about 'v.clean tool=prune' and Markus Metz's topology-preserving v.simplify (psst- add it to wiki addons) but I'd like to learn more about how to use v.generalize. thanks, Hamish _______________________________________________ grass-user mailing list grass-user@lists.osgeo.org http://lists.osgeo.org/mailman/listinfo/grass-user