Thanks for your fast replies. I'll certainly take a look at the script.

Snapping with v.clean seems to work quite nicely on this occasion:

                snap lines/boundaries   0.000001
                break lines/boundaries  0.00
                remove duplicates       0.00
                remove small angles at nodes    0.00
                break lines/boundaries  0.00
                break polygons  0.00
                remove duplicates       0.00
                remove lines/boundaries of zero length  0.00
                remove duplicate area centroids 0.00

Output:
Number of nodes: 774
Number of primitives: 786
Number of points: 0
Number of lines: 0
Number of boundaries: 776
Number of centroids: 10
Number of areas: 14
Number of isles: 2
Number of areas without centroid: 4





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