On Sun, Jun 26, 2016 at 7:38 AM, Robert Kuszinger <[email protected]> wrote:
> As a workaround I've created a script and discovered that I could simulate > the work done by ps.map with some handmade calculations. > The result is not worse (visually in terms of generated code) than my > beloved ps.map definition files. I have full control on display, raster, > vector and other map gadgets (north, scalebar, etc). I use GRASS_RENDER_* > variables, and all d.* commands. Cairo driver with BMP output is very fast. > I put each map "layer" into a different BMP files with identicatal > resolutions. > This sounds good. Perhaps you can share your work at some point. It would be a good contribution to the discussion about the future of ps.map and d. commands. > The resolution is currently a given dpi (300-600) bitmap but I'd like to > test the toolchain with svg output as well to keep vectors for best print > process. > Please see: https://trac.osgeo.org/grass/ticket/3033 Vaclav
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