Le 21/11/2018 à 19:58, Rich Shepard a écrit :
On Wed, 21 Nov 2018, Frank David wrote:
it's mostly to move the points that I need. It's a shame because the
interface could be useful if it was functional.
Frank,
The GUI is functional; we just need to learn how it functions. :-)
Moving points are the same. Select one, move it, save, and reload
the GUI.
The point should now be seen in its new position.
I have had more trouble trying to use v.edit. I also find that
wx.gui.psmap
is good for initial layout but I need to finish the map manually in
emacs.
In the 1990s there was no GUI; eveything was done on the command
line. To
a high degree, adding Python and wxPython not only made using grass
easier
and quicker in some ways but it also opened it to many other users who
fear
the command line like a contagious disease. The developers of the various
graphical assistants had/have a vision of how it works that might not
match
every user's expectation of how it should work. So, we play with them and
ask on the mail list and soon they all become (excuse me) "intuitive."
Regards,
Rich
Rich,
I may be do not understand how you save and reload the gui ?. See below
how I did :
1- I set the layer in edit mod.
2- I push the vertex move button on the gui toolbar
3- I left click on my point (it becomes yellow)
4- I right click on the map where I want to move my point (the point
does not move)
5- I quit the layer edit mod and validate the saving box
6- I set again my layer in edit mod, but nothing has changed...
I do not see where I'm wrong...
Concerning shell command, I totally agree with you and it's why I'm
working on Linux (only) for the past 15 years...The shell command, and
all available tools within shell, are so powerful than I can't imagine
computer without shell !. But sometimes, for me, or for me colleagues,
using a GUI is a faster way when you do not practice so much a software.
Regards,
Frank
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