Farley, I can't look at your file (as I'm Grasshopperless right now) but if you generated your box specifically as a box object (i.e. center box on plane, etc.) there is a decompose or explode component specifically for boxes that will break it down into verticies, edges and faces.
That would be the quickest/easiest way to get all your box "parts". taz On Sep 5, 2:45 pm, farley2076 <[EMAIL PROTECTED]> wrote: > Please see file: Box_messin 1_1.wrm > > I want to essentially make something like David's old inflating box > script. I've made the wireframe, but is there now a way to make > surfaces from the lines that represent the face edges? I can't seem to > close this thing up. Eventually I'd like to be able to use it to > boolean-difference objects extruded from the center. > > Also, I'm new to parametric modelling/scripting. I'm sure there's a > better/easier way to sort and use data than the way I've done in this > file. Any tips/suggestions? > > Farley
