Farley,

I can't look at your file (as I'm Grasshopperless right now) but if
you generated your box specifically as a box object (i.e. center box
on plane, etc.) there is a decompose or explode component specifically
for boxes that will break it down into verticies, edges and faces.

That would be the quickest/easiest way to get all your box "parts".

taz

On Sep 5, 2:45 pm, farley2076 <[EMAIL PROTECTED]> wrote:
> Please see file: Box_messin 1_1.wrm
>
> I want to essentially make something like David's old inflating box
> script. I've made the wireframe, but is there now a way to make
> surfaces from the lines that represent the face edges? I can't seem to
> close this thing up. Eventually I'd like to be able to use it to
> boolean-difference objects extruded from the center.
>
> Also, I'm new to parametric modelling/scripting. I'm sure there's a
> better/easier way to sort and use data than the way I've done in this
> file. Any tips/suggestions?
>
> Farley

Reply via email to