hi tore would you be willing to share a gh file? I am not sure if what I was seeking was clear enough and it's hard to tell from the images. Quite honestly I didn't - and still don't know what a 'law curve' actually is - but I remember using them as a way to control accelaration/ deceleration of values that would otherwise remain consistent with a series...
if I could just get at the file I might get it... thanks On Nov 4, 1:49 pm, vectore <[EMAIL PROTECTED]> wrote: > Hi oompa_I > > I have been doing some studies similar to the lawcurves in GC. Using > the intersection between a curve and a line. > The example shows two lawcurves sharring a center-line. The centerline > is throwing lines (hidden) in the y direction where it intersects the > curve. > > GH_lawcurve.jpg > GH_lawcurve_def.jpg > > Hope it could help > > Tore Banke > > On Nov 4, 7:30 pm, oompa_l <[EMAIL PROTECTED]> wrote: > > > continued from previous post a while back > > -http://groups.google.com/group/grasshopper3d/browse_thread/thread/206... > > ( i thought I had appended something yesterday to that conversation > > but I didn't see it show up...) > > > is there an equivalent to 'law curves' in generative components yet > > (or has there always bee)? I am looking for a way to transform an > > array of objects or transformations in a non-uniform way - using a > > graph or curve as the controller. > > is this available yet? > > > thanks!
