I was wondering if there was a better way to sort UV points (say 5x5) on a surface and retrieve the outer most points. I tried to decompose the point but i'm not sure if thats best way to take the outer x,y points and compose them into points again.
Perhaps taking the uv coordinates and sorting them and selecting the 0, and the highest number? Not sure if that makes sense I've attached the jpeg at the following: http://groups.google.com/group/grasshopper3d/web/test.jpg Thanks in advance!
