You might be able to control the subdivision to some extent using regular (non-scripting) logic. The problem is measuring the curvature of a local surface patch.
I did a small test where I divided the original surface into a coarse grid (5x5), then measured the boundingbox of each subpatch, and used the volume of the boundingbox to subdivide the individual patches even further: http://groups.google.com/group/grasshopper3d/web/TwoStepSubdivision.png -- David Rutten Robert McNeel & Associates On Nov 17, 4:05 pm, tulum <[EMAIL PROTECTED]> wrote: > I see. So there is no chance of using any array-like sequence? > I was just wondering as there is any way to solve this within GC as > far as i can remember. > > And is it possible to control the tesselation in connection with the > main-surface-curvature? > > (e.g.: the higher the curvature, the smaller the subsurfaces) > > Thanks any way David! > > Tim
