DJ,

Visose is absolutely correct, but just be sure that you're working
with the most recent version of GH.

The 1 = True, 0 = False automatic conversion disappeared for a bit
(briefly) but then David restored it.

taz



On Nov 21, 5:22 pm, visose <[EMAIL PROTECTED]> wrote:
> Use a function component with the following expression: "x mod 2"
> It will return "1" for odd numbers and "0" for even numbers. If you
> connect this directly to a dispatch component, 1 will become true and
> 0 will become false.
>
> What the function component does is basically divide by 2 and returns
> the remainder, even numbers divide by 2 without remainder so it
> returns 0, odd numbers don't.
>
> On Nov 21, 10:17 pm, djnelson75 <[EMAIL PROTECTED]> wrote:
>
> > I was curious is the a comparison function that will determine if a
> > number is even or odd.  I have some function that is spitting out a
> > number and what I want to do is if the number is even I want a certain
> > configuration, but if it is odd then I want a different configuration.
> > Any ideas on how to accomplish this?

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