DJ, Visose is absolutely correct, but just be sure that you're working with the most recent version of GH.
The 1 = True, 0 = False automatic conversion disappeared for a bit (briefly) but then David restored it. taz On Nov 21, 5:22 pm, visose <[EMAIL PROTECTED]> wrote: > Use a function component with the following expression: "x mod 2" > It will return "1" for odd numbers and "0" for even numbers. If you > connect this directly to a dispatch component, 1 will become true and > 0 will become false. > > What the function component does is basically divide by 2 and returns > the remainder, even numbers divide by 2 without remainder so it > returns 0, odd numbers don't. > > On Nov 21, 10:17 pm, djnelson75 <[EMAIL PROTECTED]> wrote: > > > I was curious is the a comparison function that will determine if a > > number is even or odd. I have some function that is spitting out a > > number and what I want to do is if the number is even I want a certain > > configuration, but if it is odd then I want a different configuration. > > Any ideas on how to accomplish this?
