Hi everybody

So in my work with panneling i've stumbled on another problem. When i
take a surface and divide into points, i have trouble with uneven
distribution of uv-points, eventhough the original pointset from which
i generated the surface is evnly distributed. See the linked jpeg.

http://grasshopper3d.googlegroups.com/web/bigdistance.jpg?hl=en&gda=mqwZ90EAAABldvTupClBBQRPKkY0ld_QjC-8yF7Gj03FQd5_LtJ0haQ0g09urg6rGMgbBBw0ejZTCT_pCLcFTwcI3Sro5jAzlXFeCn-cdYleF-vtiGpWAA&gsc=LoHg1RYAAAD68Fpn7OS3l4WffyiGwGnP57an5Fe8QJeePd7zpGv9tg

/Thomas

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