In the mean time you can set the slider as an integer (or floating
point with 0 digits). Set it from 0 to 18 and use the slider
expression to multiply the value x 10.

On Jan 26, 11:13 pm, "Rhino3D.TV" <[email protected]> wrote:
> Hi David
>
> I know we can use the range component and few other combinations, but
> I keep thinking about how good the numeric slider is and if you could
> add a step option to it, we could see in almost real time what happens
> to what ever we change... that is connected to that slider...
>
> Sample: Lower limit = 0 Upper to 180, step to 10 degrees.  Slide it
> and you would get 10, 20, 30 etc each time.
>
> Hope it makes sense...
>
> Andres

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