In the mean time you can set the slider as an integer (or floating point with 0 digits). Set it from 0 to 18 and use the slider expression to multiply the value x 10.
On Jan 26, 11:13 pm, "Rhino3D.TV" <[email protected]> wrote: > Hi David > > I know we can use the range component and few other combinations, but > I keep thinking about how good the numeric slider is and if you could > add a step option to it, we could see in almost real time what happens > to what ever we change... that is connected to that slider... > > Sample: Lower limit = 0 Upper to 180, step to 10 degrees. Slide it > and you would get 10, 20, 30 etc each time. > > Hope it makes sense... > > Andres
