Seems it should be possible to use a sweep2, tried it me too, but no
luck. The surface in the picture is made with a sweep2 in Rhino, it
doesn't work in GH.

http://screencast.com/t/fFQr1Egr

There has been some questions lately about sweep2-operations that
hasn't worked, but I've not seen any answers.

/Lars

On 30 Jan, 19:58, Matthew Horn <[email protected]> wrote:
> I have set up two arrays of circles and am trying to connect the
> circles to make a series of open-ended frustums (picture an array of
> traffic cones).  I have managed to set the radii of the circles to
> respond to an attractor point and all that is left is to create the
> surfaces between the top and bottom section curves.  I have tried
> using the loft command but that will only work if I extract one curve
> from the top and bottom planes.  I haven't found a way to sort my
> lists to create individual lofts that would also allow me to vary the
> number of frustums but if anyone has any advice on that, I would
> appreciate it.
> My other solution (that didn't work) was to use evaluation points on
> all of the circles to build section curves between the circles and
> sweep using the curves as rails.  I'm not getting any errors but it
> doesn't appear to be performing the sweep (it also says the BRep list
> is empty).  I added a second set of eval. points and lines and tried
> using the lines as my rails and one of the curves as my section and
> got the same result.  Can anyone provide some advice on why these
> rails aren't sweeping or a better way to go about the who process?  I
> can answer any questions you have and provide the .ghx if you want to
> take a look.
>
> Thanks,
> Matthew

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