Any breakdown of how it works is most welcome. I'd love to test this
stuff but I'm on a pretty tight schedule at the moment.
Even an url with some good tutorials on it would be great.

Consider the extend components logged.

--
David Rutten
[email protected]
Robert McNeel & Associates


On Feb 9, 9:30 pm, Stan <[email protected]> wrote:
> Over the weekend I looked at Houdini - a procedural animation / 3d
> modeling software. Its actually a very good inspiration for
> grasshopper on many levels - David I dont know if you already checked
> it out but it may be worth to look at. its cool that data can be
> sent / and shared between components on many levels.
>
> They have a recursive looping component. Which is pretty cool - Im not
> sure if thats on the list of things that will be introduced to gh at
> some point without the use of scripting.
>
> Extend Curve / Surface Component

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