Any breakdown of how it works is most welcome. I'd love to test this stuff but I'm on a pretty tight schedule at the moment. Even an url with some good tutorials on it would be great.
Consider the extend components logged. -- David Rutten [email protected] Robert McNeel & Associates On Feb 9, 9:30 pm, Stan <[email protected]> wrote: > Over the weekend I looked at Houdini - a procedural animation / 3d > modeling software. Its actually a very good inspiration for > grasshopper on many levels - David I dont know if you already checked > it out but it may be worth to look at. its cool that data can be > sent / and shared between components on many levels. > > They have a recursive looping component. Which is pretty cool - Im not > sure if thats on the list of things that will be introduced to gh at > some point without the use of scripting. > > Extend Curve / Surface Component
