I'm not sure if those links i posted to the .ghx files work, let me
know if they dont.

I've been trying to work around my problem all afternoon/evening, with
the aid of a course mate, but with little success.

I think I have managed to isolate the issue but still dont know how to
solve it.
The output geometry after any action I take has the 6 bricks as
separate definitions. Which I think is causing the confusion when I
add the move or rotate commands linked to a series or range. Causing
the defragmenting.

I have tried baking the brick modules and then using that geometry
with no success. Also trying to utilise a box morph again with no
sucvess. The bricks arent joined so a boolean wont work.

Again any help would be greatly appreciated

Ben

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