http://groups.google.com/group/grasshopper3d/web/CullByIntersection.png
Grasshopper 0.6: - intersect all the breps - If they don't intersect, the respective branch will have a length of zero (no intersection curves) - Compare the length to zero, and use the inequality output as the cull pattern. -- David Rutten [email protected] Robert McNeel & Associates On Mar 18, 10:41 am, David Rutten <[email protected]> wrote: > Hi Alpha, > > the answer is that CullPattern will help, you just have to make your > pattern the same size as your data set, so it won't repeat. > As for the intersection, I don't think you can achieve that without > scripting at the moment. > > -- > David Rutten > [email protected] > Robert McNeel & Associates > > On Mar 17, 8:10 pm, Alpha222 <[email protected]> wrote: > > > hello, > > > i 'am modeling something ,but when i do some culling work,i doubt that > > the present two cull components won't help . > > > i have a list of beams and a list of columns .and i have to remove all > > the beams not connecting with any of my columns. then how?? > > > my logic is : if i use the cull pattern component, i need a series of > > booleans .these boolean values cannot be a repeating pattern .so, how > > can i got exactly what i want?? > > > if i have a boolean component ,i could connect my beams data and > > columns data to its input gates ,then the component will do some > > judgement: if the members of two list of breps have any conncetion,a > > True boolean value will be told ,if not ,False is told. in this way, i > > can get the boolean values i need... > > > any idea??thanks in advance for any help.. > > > P.S. :i think i'd better post a screenshot :https:// > > grasshopper3d.googlegroups.com/web/QQ%E6%88%AA%E5%9B%BE3.png? > > hl=en&gsc=99yDQAsAAAAYqvU-lB3DYza-w6rF1Lwi the red ones are columns > > and the green ones are beams.thanks.
