http://groups.google.com/group/grasshopper3d/web/CullByIntersection.png

Grasshopper 0.6:

- intersect all the breps
- If they don't intersect, the respective branch will have a length of
zero (no intersection curves)
- Compare the length to zero, and use the inequality output as the
cull pattern.

--
David Rutten
[email protected]
Robert McNeel & Associates


On Mar 18, 10:41 am, David Rutten <[email protected]> wrote:
> Hi Alpha,
>
> the answer is that CullPattern will help, you just have to make your
> pattern the same size as your data set, so it won't repeat.
> As for the intersection, I don't think you can achieve that without
> scripting at the moment.
>
> --
> David Rutten
> [email protected]
> Robert McNeel & Associates
>
> On Mar 17, 8:10 pm, Alpha222 <[email protected]> wrote:
>
> > hello,
>
> > i 'am modeling something ,but when i do some culling work,i doubt that
> > the present two cull components won't help .
>
> > i have a list of beams and a list of columns .and i have to remove all
> > the beams not connecting with any of my columns. then how??
>
> > my logic is  : if i use the cull pattern component, i need a series of
> > booleans .these boolean values cannot be a repeating pattern .so, how
> > can i got exactly what i want??
>
> > if i have a boolean component ,i could connect my beams data and
> > columns data to its input gates ,then the component will do some
> > judgement: if the members of two list of breps have any conncetion,a
> > True boolean value will be told ,if not ,False is told. in this way, i
> > can get the boolean values i need...
>
> > any idea??thanks in advance for any help..
>
> > P.S. :i think i'd better post a screenshot :https://
> > grasshopper3d.googlegroups.com/web/QQ%E6%88%AA%E5%9B%BE3.png?
> > hl=en&gsc=99yDQAsAAAAYqvU-lB3DYza-w6rF1Lwi the red ones are columns
> > and the green ones are beams.thanks.

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