fun,

It may be an easier approach to create triangular surfaces and then
cull the ones you don't need.  Subdividing a trimmed triangular
surface will produce all the quad surfaces from the untrimmed shape
which, using data branching, can be easily split back up into tris.
Then you can test all the tris against the original surface to cull
any outside of it.

http://grasshopper3d.googlegroups.com/web/tri_surf_panels.jpg

-taz

On Mar 28, 5:55 pm, have_fun <c.yin...@gmail.com> wrote:
> Hi all,
>
> I'm looking for some helps here about dividing the triangle into
> smaller triangles, and then do the sporph later with the smaller
> triangles. I would be really appreciate if anyone can give me some
> hints here.
>
> Here are the steps i was trying to do with the grasshopper scripts.
>
> 1. draw the line from point to point.
> 2. divide the line with the no. of segments.
> 3. shift line from points on the lines to other sides of the triangle.
>
> Then I got no idea how to split the lines and form the smaller
> triangles.
>
> I attached grasshopper files and the screen shot for you guys
> reference.
>
> Cheers,
>
> http://grasshopper3d.googlegroups.com/web/triangle%20panel%20split.jp...
>
> http://grasshopper3d.googlegroups.com/web/triangle%20panel%20split.gh...

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