S:C, Check also: http://groups.google.com/group/grasshopper3d/browse_thread/thread/f864e58b79d97849# And: http://groups.google.com/group/grasshopper3d/browse_thread/thread/4c27a0560e63ccf8#
-taz On Apr 3, 10:59 am, "S:C" <[email protected]> wrote: > Hi, > > I was wondering if it would be possible to flip the tree structure of > an output.. in the sense that lets say i have: > > X number of curves, which are > divided into Y segments > I get an output with X branches, and > Y+1 items per branch. > > I need to connect the first division points of each curves with a new > interpolated curve, > same with all the second points, third points and so on.. > untill I get Y+1 curves running transverse to my original input > curves. > > If I use the interpolate curve option right now, it simply draws one > curve for each branch, which only duplicates the already existing > curve.. > It is pretty simple to do it with a scripted component, so I assume it > shouldn't be too hard to make a standard button for it? > > I know this will be problem in cases where all branches are unequal, > but in those cases I guess the shorter branches could simply by filled > with null elements or something. > I think in the long run, it should be pretty helpful for several other > applications, and not just the one off case that i mentioned. > > Please let me know if my description is unclear, and I'll post a GH > file or screen capture. > > PS. I was also trying to figure out how & where to use the 'Data Path' > Primitive, but couldn't really figure out what it does. Ditto for > create & decompose branch under Logic>Tree menu. > > Appreciate the help. > > Keep up the good work. > > Best Regards, > > S:C
