I'm catching up your discuss in a hurry, but if it can help, for a couple of weeks I've been using r.surf.nnbathy to generate TINs : http://www.mail-archive.com/[email protected]/msg00891.html I turn my vector 3D points into a raster, then make the interpolation (with the 'l' option) with r.surf.nnbathy, it works fine for me. And sorry if I flunk !
VB Le mercredi 22 août 2007 à 23:13 +0100, Carlos "Guâno" Grohmann a écrit : > Luigi (and everyone else) > > can you try this version? > > I must be going crazy or something. Apparently, I did the changes in > r.surf.nnbathy back when I started that thread you cited, about a > month ago.. but I forgot to test it and submit it.. > > I did a fast test here and it worked fine, with a 3D vector points layer. > > hope it works! > > cheers > > Carlos > > > > > On 8/22/07, Luigi Ponti <[EMAIL PROTECTED]> wrote: > > > > Carlos: Thanks for your prompt reply. > > > > I am using r.surf.nnbathy 1.9, 2007.01.02, and if I don't enter any raster > > name, it complains: > > > > ERROR: Raster map not found > > How can the script work if I don't give it an input name? I did not > > understand what is the "second option" you mentioned in your message, so I > > am asking whether the following command line corresponds to what you mean: > > > > r.surf.nnbathy input= output=3D_vector_name alg=nn > > Sorry for my bad intuition and thanks again, > > > > Luigi > > > > > > Carlos "Guâno" Grohmann wrote: > > Luigi, I just went to look at r.surf.nnbathy, and we _can_ use it to > > interpolate 3D vector points. > > just don't enter any raster, and use the second option, for a 3D vector. > > > > works well, and it is fast. > > > > cheers > > > > Carlos > > > > > > > > On 8/22/07, Luigi Ponti <[EMAIL PROTECTED]> wrote: > > > > > > Dear list, > > > > Is there any working version of v.surf.nnbathy around? From this recent post > > http://www.nabble.com/do-not-export-categories-with-v.out.ascii-t4142590.html > > > > it did not sound like an impossible thing. I am looking to replace > > v.surf.idw with a more robust interpolation method (natural neighbour?) > > in my mapping routine -- my input is scattered 3D vector points. I am > > just checking to see if somebody else already did it before trying to > > modify r.surf.nnbathy myself (I am not really a programmer). > > > > Thanks and regards, > > > > Luigi > > > > _______________________________________________ > > grassuser mailing list > > [email protected] > > http://grass.itc.it/mailman/listinfo/grassuser > > > > > > > > > > > > > > > _______________________________________________ > grassuser mailing list > [email protected] > http://grass.itc.it/mailman/listinfo/grassuser
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