No, Grass is a topological GIS, that is adjacent polygons share a single common boundary... You can digize a layer of boundaries, then create the polygon topology with v.build.

Good luck,

Vincent

ramaraju a écrit :
Hi,
I am using grass digitisation tools and wants to know wether it is required to redigitise the common boundaries between the adjacent polygons. Also let me know how to add islands, merge two polygons into a single polygon.
Thanking in advance

ramarajua
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