Yes, you are correct, it does answer the question.

Perhaps I should have said, it doesn't answer the question *well*.

Due to the number of programming layers involved, dealing with
greasemonkey scripts is not a trivial issue.  I dealt with the same
page flicker question when I first started out, and I got really tired
of being given a link to that stupid f'in wiki page that seemed to say
that there was a workaround.

Sure, there's a workaround, but it's not really feasible to ask
everyone installing your script to screw with their usercontent file.
Would have saved me hours of frustration if someone had just said NO
instead of linking to that stupid f'in wiki page.

So I apologize if it seemed I was saying your answer was wrong, it
wasn't.  I have no issues with your answer, but I obviously have
issues with that stupid f'in wiki page =]

Oh and I'm on board with BD... I have no problem wasting my time
reading and posting comments on forums, but I've never edited a wiki
page in my life and I'm not about to start.

On Jul 14, 1:45 pm, Matt Sargent <[email protected]> wrote:
> Actually, it does answer the question, in the very first sentence:
> "The code in a Greasemonkey user script gets invoked when the
> DOMContentLoaded event fires."
>
> Obviously, if you want to do something before the content is loaded,
> Greasemonkey is not the answer.
>
> metzgerite wrote:
> > That wiki page doesn't really answer the question.
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