BD wrote:
> <snip>
>
> It's pretty stupid that there isn't a global variable space that can 
> be used for purposes like this. (afaik -- some of us asked for stuff 
> like that over and over and I don't think it was ever done) Sure there 
> is a "security" issue, but so what. We're not performing brain science 
> or rocket surgery here, so people need to get past that. Sometimes you 
> just need to pass information around to perform some little task that 
> is cool or needed or whatever. If someone potentially messing with 
> that data will cause your head to explode, then you shouldn't be doing 
> that in a GmScript. It's pretty much a no-brainer. Just name the 
> global variable space "Caveat Emptor" and be done with it. (and give 
> some of us the functionality and features and such that we would like 
> and need)
I use prefs. That works reasonably well, although I'll admit it is 
hacky. That is, if you need to pass data between instances of a script, 
just shove the data into GM_setValue and extract it on the other side 
with GM_getValue. If you need to pass data between /running/ instances, 
I expect a polling mechanism would do the job well enough.

Obviously, this won't work if you need to pass data between /different/ 
scripts. Too bad.
> <snip>



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