Thank you Anthony Lieuallen for sharing those counter-scripts ideas!
There are many good ideas here.

We can imagine different work around for those tricks, but captchas
are really difficult to manage.
I've seen this on some web based games a few years ago: Periodic
"Prove your human" captchas with points lost as one fails to solve
them, when there's no points left the account is flagged "bot".


Zygnox you can use those tricks until the script coders become tired
of maintaining their code (before *you* get tired of coding tricks,
hopefully).

OR

You can provide an API to help scripters interact with your site. Of
course they will need a special paying account :)

If you bring a good API, you will drain the scripters into it; they
will no longer work on an ever changing html interface. Scripters
account will have a separate ranking and score. Bring them a new
challenge!

Otherwise every trick you try to detect scripts is a new challenge to
coders. Even captchas can be dealt with. GM script can use a tiers
server to email them to the user who solves it and reply. Focus and
real click can be dispatched as if they were human generated.
This race will be lost by the first who is tired of coding.

I think the mouse move meter is a good idea, but anything you plan by
script can be easily overridden by GM script (which can patch your
page's scripts). Firefox can also use surrogate scripts, in case you
plan to detect changes in your scripts...

The next step before using flash is using some SVG with embedded
script (for some actions). This would be quite disturbing for script
coders, very few of them know those techniques. This would make a big
gap between your site and their knowledge.

Good luck !

(and please, give us a link to your site ;)

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