This is now done by directly editing the scripts. Easiest way to bring up a script in your editor of choice, is to right-click the Monkey icon in the status bar, then right-click on the script you want to edit. Editing the script directly is now the only way to add includes and excludes, and these custom edits will be lost should you install an update to the script, so keep a copy elsewhere. Also, should your script be in UTF-8 format (recommended), and your editor converts it to an unsupported code page, your script could break, as happened to me.

On 2/5/2011 11:41 AM, SpaceMonkey wrote:
Hi,

Let me firstly state that i know less than nothing about programming,
the finer working of a computer or how Greasemonkey and Scripts
work....i just enjoy the fact that they do............

all this seems to of changed.

Previously i simply right-click on greasemonkey, manage user script
and then i could add or remove pages from my chosen script...easy
peasy japaneesy.

Now it seems..that from the other discussions and the endless
programmer talk (that i do not understand) that i have to start
physically typing things/changing things??

is this correct or is there a trick im missing to add/remove/block
certain pages from my script?

i use GreaseMonkey and scripts for a MMORPG..and it previously worked
like a dream.

i appreciate that this is technically a repost...but i was kind of
hoping that someone on here would humour me and others with a
"laymans" version

thanks for your time



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