Previously it was possible to export GM_getValue / setValue to content 
window scope and call them. 

Now if I do :

unsafeWindow.contentGM = cloneInto(GM, unsafeWindow, {cloneFunctions: 
true});
or directly
unsafeWindow.setValue = cloneInto(GM.setValue, unsafeWindow, 
{cloneFunctions: true});

and then call contentGM.setValue/getValue from content scope that returns 
me a privileged object whose properties can't be accessed.

Is there any way to expose GM API to content scope with FF57+GM4 ?

Thanks !
Necati

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