>> https://github.com/gregorio-project/gregorio/issues/933 (quite
>> easy)
> 
> I can do this.

Ok thanks!

>> https://github.com/gregorio-project/gregorio/pull/932#issuecomment-185676758
>>
>
>> 
> I still don't completely understand the collision avoidance
> algorithm which you are going for, so you can probably solve this one
> faster than me.

Ok, I'll do that.

> I've already handled this one in #935.

Thanks!

>> https://github.com/gregorio-project/gregorio-test/blob/develop/tests/gabc-dump/glyphs/divisio_finalis.pdf
>>
>
>> 
> This one looks fine to me, so you'd have to explain to me what
> exactly is wrong before I could fix it.  Efficiency therefore
> dictates that you fix it.

The problem is that it doesn't look like the old version:

https://github.com/gregorio-project/gregorio-test/blob/22c229489c78466539f4db6885fa382b4888496c/tests/gabc-dump/glyphs/divisio_finalis.pdf

Well... something completely bugs me comparing the two pdfs... How did
this "X" appear???

>> I think a good date for rc2 would be next Wednesday, what do you
>> think?
> 
> I think this is a reasonable goal, provided that the preliminary bug 
> report from Sr. Ruth turns out to be an easy fix.  I have to admit
> that what she's saying sounds scary though, as I don't think we
> touched that section of the code in rc1.  As a result, figuring out
> what the problem is could be a nightmare of disentangling unintended
> effects.

I didn't have similar reports, so I suspect it should be easy to fix...

Thank you,
-- 
Elie

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