>> https://github.com/gregorio-project/gregorio/issues/933 (quite >> easy) > > I can do this.
Ok thanks! >> https://github.com/gregorio-project/gregorio/pull/932#issuecomment-185676758 >> > >> > I still don't completely understand the collision avoidance > algorithm which you are going for, so you can probably solve this one > faster than me. Ok, I'll do that. > I've already handled this one in #935. Thanks! >> https://github.com/gregorio-project/gregorio-test/blob/develop/tests/gabc-dump/glyphs/divisio_finalis.pdf >> > >> > This one looks fine to me, so you'd have to explain to me what > exactly is wrong before I could fix it. Efficiency therefore > dictates that you fix it. The problem is that it doesn't look like the old version: https://github.com/gregorio-project/gregorio-test/blob/22c229489c78466539f4db6885fa382b4888496c/tests/gabc-dump/glyphs/divisio_finalis.pdf Well... something completely bugs me comparing the two pdfs... How did this "X" appear??? >> I think a good date for rc2 would be next Wednesday, what do you >> think? > > I think this is a reasonable goal, provided that the preliminary bug > report from Sr. Ruth turns out to be an easy fix. I have to admit > that what she's saying sounds scary though, as I don't think we > touched that section of the code in rc1. As a result, figuring out > what the problem is could be a nightmare of disentangling unintended > effects. I didn't have similar reports, so I suspect it should be easy to fix... Thank you, -- Elie _______________________________________________ Gregorio-devel mailing list [email protected] https://mail.gna.org/listinfo/gregorio-devel
