On Jan 3, 2010, at 11:49:51, EdLagache wrote:
> Once each computer that will be networked has discovered the other,
> you can try to send a notification from one to the other. You can
> use the included application HardwareGrowler for this or if you can
> cope with a UNIX shell, the command growlnotify. It is probably
> more convenient to have a simple tool that produces sample
> notifications on command.
I wrote just such a tool:
https://bitbucket.org/boredzo/simplest-notifier-evar/downloads
> Unfortunately, the present Growl networking implementation has one
> key user-interface limitation. It cannot differentiate between
> applications registered locally or remotely. So if you have Growl
> notifications going between two computers running the same Email
> reader or browser, you cannot use the mechanism above to turn off
> notifications from remote computers while keeping notifications from
> the same application generated locally.
Food for thought here.
> Attempting to include a custom-icon in notifications generated from
> an AppleScript will produce a Growl-zombie on the receiving computer …
“Zombie” actually has a specific meaning that doesn't apply here. The
problem that people have been reporting is that Growl on the receiving
computer will hang; you can just say that, and it'll be correct.
I've filed a bug for the hang:
http://code.google.com/p/growl/issues/detail?id=98
> When you press the Quit Process button, you'll be given a choice of
> either having the application quit, or using the operating system
> services to force GrowlHelpApp to quit. Try simply quitting, …
If Growl is hung, that will not work. It would need to respond to the
Quit Apple Event, and a hung process isn't responding to any Apple
Events.
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