On Jan 3, 2010, at 11:49:51, EdLagache wrote:
> Once each computer that will be networked has discovered the other,  
> you can try to send a notification from one to the other.  You can  
> use the included application HardwareGrowler for this or if you can  
> cope with a UNIX shell, the command growlnotify.  It is probably  
> more convenient to have a simple tool that produces sample  
> notifications on command.

I wrote just such a tool:

        https://bitbucket.org/boredzo/simplest-notifier-evar/downloads

> Unfortunately, the present Growl networking implementation has one  
> key user-interface limitation.  It cannot differentiate between  
> applications registered locally or remotely.  So if you have Growl  
> notifications going between two computers running the same Email  
> reader or browser, you cannot use the mechanism above to turn off  
> notifications from remote computers while keeping notifications from  
> the same application generated locally.

Food for thought here.

> Attempting to include a custom-icon in notifications generated from  
> an AppleScript will produce a Growl-zombie on the receiving computer …

“Zombie” actually has a specific meaning that doesn't apply here. The  
problem that people have been reporting is that Growl on the receiving  
computer will hang; you can just say that, and it'll be correct.

I've filed a bug for the hang:

        http://code.google.com/p/growl/issues/detail?id=98

> When you press the Quit Process button, you'll be given a choice of  
> either having the application quit, or using the operating system  
> services to force GrowlHelpApp to quit.  Try simply quitting, …

If Growl is hung, that will not work. It would need to respond to the  
Quit Apple Event, and a hung process isn't responding to any Apple  
Events.

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