On Thu, Apr 8, 2010 at 02:14, Torsten Curdt <[email protected]> wrote:
> On 08.04.2010, at 01:58, Peter Hosey <[email protected]> wrote:
>
>> On Apr 7, 2010, at 14:18:34, Torsten Curdt wrote:
>>>
>>> Doing a "growlnotify" on the forwarding machine I do get a local
>>> notification message.
>>> I also do get a "could not find local GrowlApplicationBridgePathway,
>>> falling back to NSDNC" in the console though.
>>
>>
>> That's curious. You should only get that message when Growl isn't running,
>> but if Growl isn't running, you shouldn't see a notification locally (and
>> the UDP send should fail).
>
> Well, that leads to the question why it thought it wasn't running when it
> was.
>
>
>> What if you stop and restart Growl on that machine?
>
> Tried that. I think I even rebooted the machine. But let me try that again.
> Just to be sure.

Sorry for the delay. But I can confirm also after a reboot I see the
same behavior.
The "NSDNC" message on 10.5 and nothing arriving on my 10.6 machine.

Looking at the sources I know understand what NSDNC means:
NSDistributedNotiticationCenter. So this is not using the UDP path at
all on the local system. Which explains why the local notification
works still the connection fails. That said I would have thought that
a socket only will be opened if Growl is in "listen" mode. As that
machine is only sending I don't see the need for a socket if locally
all gets exchanged through the NSDNC.

Or am I misinterpreting things here?

cheers
--
Torsten

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