Hey Chris,
I think there are two separate discussions here.
- Is it in Growl's goal to display a progress bar?
- Is there any use to a progress bar at all?
The first one is not up to me to decide.
The second, in my opinon, is pretty obvious. If the day ever comes
that we achieve a real-time computing experience, then progress bars
will be obsolete.
Until then, they are invaluable.
On Oct 14, 2010, at 7:54 PM, Christopher Forsythe wrote:
How is it useful to know the progress of something is happening,
versus just knowing when it's done?
We need to be very clear here that the scope of Growl isn't to be
something that doesn't fit. I don't think progress bars fit. While
it'd be a neat UI trick, I think it's a different place than where
Growl needs to be.
My point here is this. Growl is meant to be very lightweight
notifications, i.e. that you only get notifications on as few things
as possible, while keeping those things very very informative to you.
Another way to look at it is that Growl should notify you about things
you can do something about. A notification window that just sits there
and provides a status of how far along something which would take an
hour to do isn't very useful. A sticky notification for when it's done
is useful.
I'll comment inline.
On Thu, Oct 14, 2010 at 5:28 PM, Pedro Estarque
<[email protected]> wrote:
I have several scripts that would benefit from that.
One, for example, zips my PSDs, makes a thumbnail, creates the html
tags and
uploads them through ftp.
Each step takes some time, specially uploading, and being able to
flow the
progress is great.
But can you do anything? Is knowing how far along more useful than
being notified that the whole workflow finished, or that the workflow
failed at $n step? I would contend that since you cannot do anything
with the progress bar, that it's almost useless for purposes other
than pedantry, but that knowing when the job is completed is much more
informative.
I use a slightly hacked version of CocoaDialog for the progress bar
to
happen in the background.
I run 2 instances of CocoaDialog simultaneously, one overlapping
the other,
thus "updating" the bubble. I increased the icon size limit so that
would
fit a bar and changed the plist setting to LSBackgroundOnly so that
it
doesn't change the focus. It kind of works, but it's an ugly hack.
I think
Growl could do much better.
That is pretty gross.
http://pedro.estarque.com.br/random/CocoaDialogProgressBar.png
Kind of pretty, but notice how you basically aren't doing anything
with this?
I also have an rsync script that basically warns “Back up started”
and “Back
up completed”.
I guess I could pop a dialog every 1/10th of the way, but I'd much
rather be
able display a proper progress bar.
Why would you even need to know about it being 5/10 completed? Are you
going to all of the sudden going to need to do something when it's
5/10 of the way done?
Chris
On Oct 14, 2010, at 7:00 PM, Christopher Forsythe wrote:
I'll rip it out of growlnotify when I get my laptop situation
resolved.
Why is showing a progress bar useful?
On Thu, Oct 14, 2010 at 4:52 PM, Pedro Estarque <[email protected]
>
wrote:
Why is this option there then?
IMO, if it doesn't do a thing it shouldn't be there, right?
I don't know what Growl is for or not, but being able to show a
progress
bar
in a bezel like unobtrusive way is a very useful thing.
On Oct 14, 2010, at 6:43 PM, Peter Hosey wrote:
On Oct 14, 2010, at 12:23:17, Pedro wrote:
Hi, does anyone knows how to use this option?
It doesn't work. Growl doesn't support progress indications in
notifications.
I think Ingmar added API for it, but Growl has never actually
supported
it
and it's always been our stance that we will not. Growl is for
telling
you
when things are done (or failed), not when things are not
finished yet.
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