YOu know you can just write  a mail rule using applescript and growl -
it would do exactly the same thing as the plug in.

On Jul 7, 12:16 am, Dylan Ryan <[email protected]> wrote:
> Just my 2 cents. I also more or less only use growl because of growl-mail. 
> Sure it's nice to get other notifications, but without growl-mail, I'd rather 
> not have one more app running even if it is a very minor resource user. i.e. 
> Growl Mail is the only thing that KEEPS me using Growl. Other things are nice 
> but I can live without.
>
> What kind of work goes into maintaining growl-mail? I'd be willing to donate 
> my time to keeping it up to date, but I am not the greatest coder in the 
> world (though I learn quickly). Every time a new OS update comes out, I 
> install it day 1, and I've always just manually added the new bundle-id to 
> the old version of GrowlMail's .plist and it has always worked for me on both 
> 32 and 64-bit intel machines, so (at least so far) no major changes have been 
> *necessary* that I've seen. If it's just adding the new IDs and (possibly 
> many) minor internal changes (and rebuilds), I can do that no problem (I have 
> access to a 64-bit intel MBP that I always keep up-to-date, a 32-bit intel 
> MBP that I can either keep up-to-date or lag a version if needed, and PPC 
> machines on Tiger as well, so I can test on a fairly wide spectrum of 
> hardware and software).
>
> Can you give us more info on what the changes it typically requires are? If I 
> think I can handle it, I'll take full responsibility for getting things done 
> promptly and keeping it alive for as long as I can. (In all likelihood, I'll 
> just be building my own versions from source if it dies anyway, so I may as 
> well help the project out instead of being selfish about it).
>
> I am less interested in handling Growl-Safari, as I personally do not use it 
> much and given what you just said, it sounds beyond my ability. Though as 
> long as it isn't a major headache, I can handle minor changes to it (that is, 
> I am willing to keep it alive for as long as my skill allows me to, if people 
> are interested).
>
> Dylan
>
> On Jul 7, 2011, at 12:03 AM, Peter Hosey wrote:
>
>
>
> > On Jul 7, 2011, at 00:00:09, ravedog wrote:
> >> What is the logic behind killing GrowlMail and Growl Safari other than 
> >> they are plugins for Apple apps. DO you have to kill them to gain entrance 
> >> into the store?
>
> > Growl could get into the store regardless of whether we kill GrowlMail and 
> > GrowlSafari.
>
> > GrowlMail has been a terrible support burden, as much work to maintain as 
> > all of our other products combined. GrowlSafari is fragile internally, so 
> > while it hasn't caused us many headaches *yet*, it's only a matter of time.
>
> > So, we're killing both of them. This will free up the time we'll need to 
> > make all the necessary changes to Growl and leave us plenty of time in the 
> > future to maintain all of our surviving products.
>
> >> Also, will it still be fully AppleScriptable and have the same dictionary?
>
> > That's the plan.
>
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