It's certainly our intention that GrowlNotify can be used in this manner. 
 Check console for any error messages relating to your script, and possibly 
sandbox violations depending on how the app is running the script 
(GrowlNotify uses GNTP to talk to Growl, which requires network access).

On Sunday, January 5, 2014 5:27:50 AM UTC-6, Antonios wrote:
>
> I have a shell script including growlnotify to update me about its status. 
> When I start the script directly from the terminal, growlnotify works 
> normally. When the same script is started by a Mac OS X application such as 
> Automator or ChronoSync (when started as a backup pre-/post-flight script), 
> then no notifications are displayed. Anyone else having the same issue. Is 
> this by design, am I overlooking something...
> I run the latest version of Mac OS X 10.9, Growl and growlnotify...
>
> Best regards
>
> Antonios
>

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