Hi, I have Async streaming server implemented in C++. I want to know is there any way to detect on server side when a client disconnects so that i can clean up the resources.
Currently i am relying on "m_serverContext->IsCancelled ()" but i need to periodically check this if the client is present or gone. I am thinking of some event or notification received at server side when client disconnects so that i don't need to periodically checks the "m_serverContext->IsCancelled ()". Thanks Chaitanya -- You received this message because you are subscribed to the Google Groups "grpc.io" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/grpc-io/578be824-2c0e-49dd-bef9-b740f84c231f%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
