Hi,

I have a C++ client/server and an RPC where a progress message is sent back 
to the client. However, if the client dies unexpectedly, the server side 
keeps on
sending message without fail, i.e. writer->Write(msg) does not return false.

I'm using gRPC v1.0.1.

I build the server with grpc::ServerBuilder, and there is no explicit 
option set for it. Anything here I can do ?

Regards
/Robert

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