Is there any option to get the client source IP/port information from the
context (without needing to explicitly encode it from the client side
metadata)?

thanks.

On Mon, Jan 8, 2018 at 1:32 PM, Arpit Baldeva <[email protected]> wrote:

> You can do this at your application level. Say your first rpc is "login"
> (or whatever you want it to be). You can create a "session" object in your
> application and return it some sort of "session-key" in the metadata. After
> that, your client must send that "session-key" in it's client context in
> future rpcs and one of that could be your server streaming notification
> rpc.
>
> On Monday, January 8, 2018 at 12:39:06 PM UTC-8, Ravi Jonnadula wrote:
>>
>> In my case, once he client initiates first RPC message, I wanted to keep
>> the communication channel open between the server-clients.
>> The sever shall be able to send message to a specific client at some
>> later point of time through this RPC channel.
>> For that, I shall be able to maintain a list/map of clients active based
>> on the context information available.
>> With the information available from context.Conetext() I was not able to
>> distinguish different clients from the different/same remote.
>>
>> On Sat, Jan 6, 2018 at 1:42 PM Arpit Baldeva <[email protected]> wrote:
>>
>>> My question was mainly around how to make sure the client network
>>> connection is cleaned up. I did end up with a simple mechanism to detect
>>> session inactivity and terminate you streaming rpcs at that point. If I get
>>> your question right, you just need to implement your notifications as a
>>> server streaming rpc per client/session.
>>>
>>> On Fri, Jan 5, 2018 at 5:54 PM, <[email protected]> wrote:
>>>
>>>> Hi Arpit,
>>>>
>>>> Did you get this working?
>>>>
>>>> I am looking for similar scenario where I have to keep the list of
>>>> client session information on the server side.
>>>> Based on someother event, I have to determine which client shall handle
>>>> this event and send message to that specific client.
>>>>
>>>> I don't seem to find these details from Context ... any help would be
>>>> great
>>>>
>>>>
>>>> On Tuesday, September 12, 2017 at 12:23:48 PM UTC-7, Arpit Baldeva
>>>> wrote:
>>>>>
>>>>> Hi,
>>>>>
>>>>> After reading https://github.com/ejona86/pro
>>>>> posal/blob/a339b01be9eafffb1adc4db8c782469caed18bdc/A9-
>>>>> server-side-conn-mgt.md , I am looking for a small clarification.
>>>>>
>>>>> It looks like the connections are not considered idle if they have
>>>>> outstanding rpcs. That would mean it includes server streaming rpcs as
>>>>> well, right? A common use case for server streaming rpcs is to allow for a
>>>>> Server to Client Notification system. This means application need to do 
>>>>> "no
>>>>> rpc from client in some duration" detection as well in this scenario and
>>>>> finish streaming rpc before grpc library can run the network layer clean 
>>>>> up
>>>>> on it's end?
>>>>>
>>>>> Thanks.
>>>>>
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