The ServerContext needs to stay alive for the duration of the RPC. On Monday, March 18, 2019 at 4:00:06 PM UTC-7, [email protected] wrote: > > Hi, > > I have a question about the behavior of gRPC C++ async; If the call data > is deleted in the middle of a call, for example, in a server streaming > call, where call data is: > > struct CallData { > grpc::ServerContext ctx; > RpcRequest request; > grpc::ServerAsyncWriter<RpcResponse> response_writer; > } > > Is the behavor defined if this call data is deleted before calling > response_writer.Finish(...) and receiving the returned tag. Ie. the from a > previous call to response_writer.Write(...) was returned, but before > invoking Finish(), the CallData is deleted. My assumption is that the call > would be cancelled and the client would receive an error. But should we > expect to see gRPC assertion failures on the server side during cleanup, or > should the server still be able to process additional requests, and > shutdown cleanly? > > Thanks! > Nick >
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