Hi all,

It seems that there's already a small discussion about streaming priority, 
last august: https://github.com/grpc/grpc-go/issues/1448

Are there any updates for this ? especially concerning the C# wrapper. 

If not, I'm curious as to what actually happens when I use the 
*WriteAsync()* on the stream call. It hands off the work to gRPC, and I'm 
wondering what rules/logic gRPC follows to multiplex the messages (even a 
rough, inaccurate description would be nice, just to get the idea). I have 
multiple streams, written to concurrently + normal unary calls. Especially 
I would like to know if the order in which *WriteAsync() *is called has any 
influence on send order.

Is there currently any way I can prioritize certain streams/message types ? 
If not, any plans to support ?

Thanks,
Sam

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