A bug in the gRPC-Go server was identified, which would allow clients to 
cause servers to allocate up to 16MB of memory per connection, which could 
cause the server to run out of memory and crash. The impact of this issue 
should be limited if you are already limiting the number of simultaneous 
connections on your server (for example with a netutil.LimitListener 
<https://godoc.org/golang.org/x/net/netutil>), which is typically 
recommended. The fix for this issue was made in PR #3018 
<https://github.com/grpc/grpc-go/pull/3018> and has been included in the 
following releases: v1.23.1 
<https://github.com/grpc/grpc-go/releases/tag/v1.23.1> and v1.22.3 
<https://github.com/grpc/grpc-go/releases/tag/v1.22.3>. Please update your 
servers at the earliest.


-- 
You received this message because you are subscribed to the Google Groups 
"grpc.io" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
To view this discussion on the web visit 
https://groups.google.com/d/msgid/grpc-io/69cf70b7-a9aa-45ee-80d4-25fc7a5f43ee%40googlegroups.com.

Reply via email to