I'm writing a plugin for a Windows app.  I need grpc and protobufs to be 
statically linked into my plugin's dll.

In vcpkg, I created a new triplet to build static libs but dynamically 
linked with the runtime using /MD instead of /MT.  My triplet looks like 
this:

>*type c:\src\vcpkg\triplets\x64-windows-mixed.cmake*
set(VCPKG_TARGET_ARCHITECTURE x64)
set(VCPKG_CRT_LINKAGE dynamic)
set(VCPKG_LIBRARY_LINKAGE static)

And then I installed grpc and protobufs like this:

*vcpkg.exe install c-ares:x64-windows-mixed grpc:x64-windows-mixed 
openssl:x64-windows-mixed openssl-windows:x64-windows-mixed 
protobuf:x64-windows-mixed zlib:x64-windows-mixed*

I link everything (protobuf::libprotoc protobuf::libprotobuf 
protobuf::libprotobuf-lite gRPC::gpr gRPC::grpc gRPC::grpc++ 
gRPC::grpc_cronet c-ares::cares c-ares::cares_static OpenSSL::SSL 
OpenSSL::Crypto ZLIB::ZLIB) into my .dll, and when it comes time to run the 
code, I get one of two problems.

*Problem #1:  Cannot resolve "localhost":*

E1127 10:17:30.456000000   496 resolver_registry.cc:80] don't know how to 
resolve 'localhost:56765' or 'dns:///localhost:56765'
E1127 10:17:30.457000000   496 resolver_registry.cc:80] don't know how to 
resolve 'dns:///localhost:56765' or 'dns:///dns:///localhost:56765'
E1127 10:17:30.458000000   496 channel.cc:83] channel stack builder failed: 
{"created":"@1574878650.457000000","description":"the target uri is not 
valid.","file":"C:\src\vcpkg\buildtrees\grpc\src\v1.23.1-ebfd5c51df\src\core\ext\filters\client_channel\client_channel.cc","file_line":1483}
E1127 10:17:30.459000000   496 channel_connectivity.cc:50] 
grpc_channel_check_connectivity_state called on something that is not a 
client channel, but 'lame-client'
STATE=channel has seen a failure that it cannot recover from

Found what I think is the solution to that here:  
https://github.com/grpc/grpc/issues/11366  Because I'm create static libs, 
apparently I need to manually call grpc_init().

*Problem #2:  Memory corruption.*

As soon as I make that call to grpc_init(), memory is hosed.  In a debugger 
I see a segfault with no backtrace making me think the heap and/or stack is 
now completely hosed.  Considering how difficult of a time I've had trying 
to figure out how to build and link the dependencies into my .dll, I 
wouldn't be surprised if it is a "simple" compiler switch that I need to 
set, but at this point I have no idea where to go next.

Anyone have thoughts on what might be happening?

Stéphane Charette

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