Hi Jan, 

thanks for the response. I have 2 more questions?
1. Does GRPC C# or unity support Cronet as transports?(seems like GRPC in 
other languages do)
2. Is it possible to configure GRPC to use Http1.1 instead of Http/2?

On Tuesday, October 6, 2020 at 6:13:06 AM UTC-7 Jan Tattermusch wrote:

> Internally, gRPC C# uses the native gRPC C-core library (
> https://github.com/grpc/grpc/tree/master/src/core) to make RPC calls. 
> Currently gRPC C core library doesn't support UDP or Http3 (but there is an 
> issue open to investigate gRPC support for http3).
> In theory, using a different network client with gRPC C# and gRPC C core 
> is possible (C core can use different transport) but integrating C core 
> with new custom transports is very work intensive and requires an expert. 
> Definitely not something I'd recommend if you just want to use gRPC.
>
> On Saturday, September 12, 2020 at 2:00:38 AM UTC+2 [email protected] 
> wrote:
>
>> I am looking into developing a Gaming application where I would like to 
>> use GRPC C#. So I am wondering if I can use any UDP or Http3 client 
>> underneath GRPC.
>>
>> On Friday, September 11, 2020 at 2:46:45 PM UTC-7 ashish tiwari wrote:
>>
>>> 1. is it possible to use any network client underneath grpc other than 
>>> the one that GRPC uses by default?
>>> 2. Is it possible to use UDP client underneath GRPC?
>>>
>>

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