I think this depends on what you mean by "unsolicited"...

You could do this with a long-lived server or bi-directional streaming API.
Clients can initiate the call and wait for messages. Then, servers will can
send messages to the client when they need to. I'm not sure what language
you're using, but there are many systems that leverage a "watch" pattern
so finding a language specific example _shouldn't_ be too hard. Here's a
golang sample where I implemented paxos using gRPC. Learners in the
protocol watch acceptors over a server streaming API.

- proto definition:
https://github.com/mjpitz/paxos/blob/main/api/paxos.proto#L37
- server:
https://github.com/mjpitz/paxos/blob/main/internal/server/acceptor.go#L100-L135

On Wed, Nov 11, 2020 at 8:57 PM Jeivardan <[email protected]>
wrote:

> Hi All,
>
> I have a use case where server send unsolicited events to clients to
> client’s. Is it possible with grpc, if so please tell how to do.
>
> Thanks,
> Jeivardan
>
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-- 
*Mya Pitzeruse*
Gender Pronouns: She, Her, Hers
[email protected]

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