Hi Eric,

Thanks for sharing this information. Unary calls works fine for me. But,
when I switched to streams both client and server side, it starts giving
that error message.

I guess bi-di streams required to be used as ping-pong. Therefore, there
could be a race condition where client or server's rate of writes is more
data read causing out of sync in stream headers.

Please share your thoughts.

Thanks & Regards,
Nitish

On Thu, 27 May 2021, 11:03 Eric Gribkoff, <[email protected]> wrote:

> Hi,
>
> It sounds like you are trying to send multiple messages for a unary RPC,
> which results in the "Too many responses" error. The distinction between
> unary-response and server-streaming RPC here is about the semantics of the
> service - namely, how many responses the server can send - and not
> performance. Both unary and streaming RPCs use streams under the hood. It
> sounds like you may have other synchronization challenges with your
> specific service, which would up to your application and not gRPC's stream
> handler to enforce, but you could also consider just changing your RPC
> service definition to specify that the server response will be streaming.
>
> There was also a somewhat related discussion that you might find helpful
> on this old question on the grpc-java repository:
> https://github.com/grpc/grpc-java/issues/6323
>
> Thanks,
>
> Eric
>
> On Wed, May 26, 2021 at 10:01 PM nitish bhardwaj <
> [email protected]> wrote:
>
>> *NOTE*: The same code works perfectly if I switch streams to normal GRPC
>> calls.
>>
>> But, to avoid extra latency, I need to use streams.
>>
>> On Thursday, May 27, 2021 at 10:25:55 AM UTC+5:30 nitish bhardwaj wrote:
>>
>>> Hi,
>>>
>>> I am trying to use bi-directional streams with JAVA. Everything works as
>>> expected in a POC of bi-di stream where I have 1 client and server which
>>> reads and writes to it.
>>>
>>> But, it starts to break when I use the same in a mature way.
>>>
>>> *UseCase:* I am trying to implement gossip using grpc in Java. Whenever
>>> any server receives a request, it gossips to the other 2 servers using grpc
>>> streams. For an instance, I have 4 servers, server1, server2, server3 and
>>> server4. All servers have 1 client configured to connect to every other
>>> server.
>>>
>>> whenever any server receives a message, it selects the other two servers
>>> and transmits the message and the other server does the same.
>>>
>>> *Issue: *As each request would be served in a new thread by grpc, I get
>>> an error
>>> Cancelling the stream with status Status{code=INTERNAL, description=Too
>>> many) responses, cause=null}
>>>
>>> That's bcz every request is read and write to stream isn't sync as it
>>> might not have got a response from server stream but it has written new
>>> data to it on a new request.
>>>
>>> What can be done to overcome this problem?
>>>
>>> Thanks for the support!!
>>>
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