Hi, My understanding is that even with the default sync server, the server is multi-threaded, and so can handle multiple rpcs in parallel (i.e. server can receive and handle an rpc while it is in the middle of handling some other rpc). This is confirmed by : https://stackoverflow.com/questions/51764721/grpc-cpp-async-server-vs-sync-server
I also read about async client and async server implementations at https://grpc.io/docs/languages/cpp/async/ My question is: Is it possible to have an async client while the server remains 'sync'. This could be handy for a use case where I don't want clients to be blocked while waiting for an rpc to complete, but at the same time I am satisfied with the default multithreading capability provided in the sync server implementation. Thanks Akeel Laila -- You received this message because you are subscribed to the Google Groups "grpc.io" group. To unsubscribe from this group and stop receiving emails from it, send an email to grpc-io+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/grpc-io/68f4db1f-48ed-4942-b271-f8cc04269147n%40googlegroups.com.