If you are referring to the keepalive functionality (see https://github.com/grpc/grpc/blob/master/doc/keepalive.md), it can be configured for C# even without being explicitly exposed in the API. What you need to do it to set the channel arguments (= ChannelOptions in the C# API) according to the documentation, e.g. new ChannelOption("the_string_name", value) You can pass the channel options when creating a channel ("new Channel(target, channelOptions)" and when creating a server "new Server(channelOptions)".
On Tuesday, November 2, 2021 at 10:06:05 AM UTC+1 Ripple wrote: > Hi, > Grpc for unity is being used in our project. I have a question: > The bottom layer of grpc has implemented heartbeat connection, but it does > not provide C# api access. I must define a message "Alive" to implement > this function. But I think it is repeated. > I would appreciate it if you could give me some guidance. > > Thanks, > Ripple > -- You received this message because you are subscribed to the Google Groups "grpc.io" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/grpc-io/4c31b60c-1c9a-4a5f-a488-90dae645a482n%40googlegroups.com.
