I would like to identify a local peer connections to a gRPC C++ server. How a gRPC C++ server can identify a Unix Domain Socket peer connection?
How the server can identify a localhost http2 connection? Can the client fake it? Thanks, Juande -- You received this message because you are subscribed to the Google Groups "grpc.io" group. To unsubscribe from this group and stop receiving emails from it, send an email to grpc-io+unsubscr...@googlegroups.com. To view this discussion visit https://groups.google.com/d/msgid/grpc-io/3f4e3667-75f3-4b89-947e-99074ef53dd7n%40googlegroups.com.