Hi, Update:
Add dialog support, it allows you to write a template and call it with different parameters, for example: dialog_edit { panel { parameters = "text=edit.text" class = frame width = 80% attach_hcenter = 0 attach_vcenter = 0 edit { lines = 10 } } } The parameters property control the mapping between parameter and internal property name. To use it to edit current command: menu_edit dialog_edit text=command It also allows you to edit other properties, for example, the demo add a hotkey t to edit the title: t = "menu_edit dialog_edit text=title\nmenu_refresh" The generated menu also uses templates, one for submenu, and one for menuitem: menu_template { panel { class = frame } } item_template { panel { parameters = "class=image.class:title=text.text" class = select image {} text {} } } The names of the template is passed to menu_create command: menu_create menu_template item_template. Smart popup window. The sub menu would pop to the direction with the most space, which would make sure it won't be truncated by the border. For example, if the parent menu is at the top of screen, sub menu pops at the bottom, if it's at the bottom, sub menu pops at the top. add command menu_next_node, menu_prev_node, menu_next_anchor and menu_prev_anchor, you can assign these to other keys. The demo adds the two terminal example. Inside terminal, direction key and TAB are all used, so you need to assign another hotkey to switch between the two window. The demo uses f6: f6 = menu_next_anchor Set maximum text mode in EFI. -- Bean gitgrub home: http://github.com/grub/grub/ my fork page: http://github.com/bean123/grub/ _______________________________________________ Grub-devel mailing list Grub-devel@gnu.org http://lists.gnu.org/mailman/listinfo/grub-devel