Rask Ingemann Lambertsen wrote: > Actually, what exactly does the debug connector accept?
Here it is in all its beauty: http://wiki.openmoko.org/wiki/Connecting_Neo1973_with_Debug_Board_v2 The FPC is single-sided, 0.3 mm pitch on the Neo side, 39 traces. Note the lovely Y shape on the way to the debug board. Mechanical tolerances of this critter are very tight and you get all sorts of odd problems if it isn't perfectly right, including intermittent failures. Once, Openmoko had to change the source for these FPCs. It took us two or three tries before we got acceptable cables. Some were a tiny fraction of a millimeter too narrow on the debug board side. Much fun was had before we figured out that one. It's also quite common that the Neo side of the cable isn't right, although this surprisingly rarely causes problems. I tried for more than a year to kill this spawn of hell at Openmoko, in the end even "underground". Alas, GTA03 died a few days too early for the conspiracy to sneak IDBG into the design to bear fruits. - Werner _______________________________________________ gta02-core mailing list [email protected] https://lists.openmoko.org/mailman/listinfo/gta02-core
