On Thu, Sep 23, 2010 at 2:03 AM, Lionel Dricot <[email protected]> wrote: > Hi people, > > So, I did what I said in the last mail : filteredtree now has "states" and > the treemodel can ask the state he wants. > > I pushed it to the "dethreadization" branch. > > > There's bug and crashes but nothing seems impossible to solve. > > 1) 3 places in FilteredTree still send multiples signals at the same time. > It should not happen. We should have "one _commit_state, one state, one > signal" > > 2) When enabling the workview, there are some crashes because some paths > look invalid. Maybe related to 1) > > 3) Some crashes with -s standard but those are liblarch crashes with a > nice stack. > > > Also, there's of course a huge memory leak as each state is save right now > ;-) > > > Could it be an escape way ?
Great. It's very responsive when loading a lot of tasks when GTG has already been started (./scripts/gtg_stress_test), and it doesn't block the ui at all. It seems a good way to go! > > _______________________________________________ > Mailing list: https://launchpad.net/~gtg-contributors > Post to : [email protected] > Unsubscribe : https://launchpad.net/~gtg-contributors > More help : https://help.launchpad.net/ListHelp > _______________________________________________ Mailing list: https://launchpad.net/~gtg-contributors Post to : [email protected] Unsubscribe : https://launchpad.net/~gtg-contributors More help : https://help.launchpad.net/ListHelp

