Several: - It's poor: only standard widgets are available. When you need to compose with custom widget, you end up with a half-baked widget definition, the rest should be defined programmatically (I think I never wrote a single widget without ending up in this situation) - it has a poor usability: I spend much *much* time looking for the right parameters to set when experimenting with a widget. Rearranging widget is an unspeakable mess. And I won't talk about the poor status of cut&paste and undo/redo. - It increases project entropy: instead of one file entirely self-contained for a widget, you end-up with several files, with unclear separation of code and logic as of where is what (look at browser.py and its glade file for an example). - Migration is a pain in the ***: you're never sure to have caused an unwanted modification, and thus regression, when opening the file and performing simple changes (at least, it was - this seems to go better with the latest versions) - Poor visibility on versioning. Patches against python code are clear, patches against XML code are unreadable. - It hides GTK+ API, and that's actually not a good service. Let's be clear: GTK+ is a good widget library, but its API can sometimes be a real mess. I'm performing a much better investment in time by really understanding GTK+ API through programmatic definitions than by fighting the half-baked abstraction that glade offers. - Programmatic definitions leave much more possibility to actually document things, through comments, etc. - ...
In the end/long-term, avoiding the use of glade allows for a better, stricter, cleaner coding of widgets and better maintenance. Most of the time, it's also the only way you can define widget that are actually useful for your app - something we're obliged to do. And finally, I'm now sure I don't save any kind of time when developing with glade, quite the contrary. It may have sense for standard-looking, simple widgets though (and I'm not even sure of this). Regards, Bertrand On Mon, Jul 2, 2012 at 2:36 PM, Izidor Matušov <[email protected]>wrote: > Hi Bertrand, > > I would like to ask you why is the tag editor UI hardcoded in code. Other > dialogs are defined in a glade file. Are there any reasons for that? > > (I was modifying the code recently for adding sharing widgets and I was > wondering) > > Izidor > -- Bertrand Rousseau
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