Hello everyone, This week I merged the plugin-engine with GTG's main development branch and was accepted in the gtg-dev group.
I made changes (still haven't committed them) to the plugin-engine. I changed the way the plugins were loading to make the engine more secure. The idea is the same as the gedit's plugin engine. Each plugin has a config file (like plugin_name.gtg-plugin) that has the info (name, version, authors, description and module info). Also if the plugin imports a missing module, the plugin will be "locked" and the missing module(s) are displayed in the plugin description when a user browses the plugins. I also corrected bugs in the plugin and made a screencast that some of you may have seen already. If you haven't seen it you can do it at http://www.paulocabido.com. I'm still working on the UIs. Regards, Paulo _______________________________________________ Mailing list: https://launchpad.net/~gtg-user Post to : [email protected] Unsubscribe : https://launchpad.net/~gtg-user More help : https://help.launchpad.net/ListHelp

