Ok, how can I show/hide the images? This is a breakdown of the code I'm working
on:
--------------
play_button = gtk_image_new_from_file ("/usr/local/pixmaps/play.png");
pause_button = gtk_image_new_from_file("/usr/local/pixmaps/pause3.png");
hbox = gtk_hbox_new(FALSE,0);
play_event_box = gtk_event_box_new ();
gtk_container_add (GTK_CONTAINER (play_event_box), play_button);
gtk_container_add (GTK_CONTAINER (play_event_box), pause_button);
gtk_box_pack_start(hbox, play_event_box, FALSE, FALSE, 2);
gtk_container_add (GTK_CONTAINER (applet), hbox);
gtk_widget_show_all (GTK_WIDGET (applet));
g_signal_connect (G_OBJECT (play_event_box), "button_release_event", G_CALLBACK
(on_play_button_press), pause_button);
g_signal_connect (G_OBJECT (play_event_box), "button_release_event", G_CALLBACK
(on_play_button_press), play_button);
static gboolean on_play_button_press (GtkWidget *event_box,GdkEventButton
*event,gpointer data) {
// do show/hide stuff here....? how do I do it?
}
------------------
thanks for any help,
craig.
Yury Aliaev wrote:
Craig Harding scripsit:
Hi, I'm trying to change an image with another when I click on my
applet button, but it doesn't work, can anyone help me out?
You may implement this by the easier way (IMHO): add the vbox or the
hbox to your container, pack _both_ images in this box and show only the
required image hiding another one.
WBR,
Yury.
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